Feature | Super Stardust HD 10th Anniversary

My story with Housemarque started in 2007 with a game called Super Stardust HD, but my gaming path already crossed close to them during the Amiga days. I can remember watching information about Stardust in magazines (developed by Bloodhouse) or ads of Elfmania developed by Terramarque. Soon after, in 1994, those two companies merged and…

Gameplay | Nex Machina (2017)

Next week is Super Stardust HD 10th Anniversary and during these 10 years Housemarque never disappointed me when I was looking for good arcade games, especially the already mentioned Super Stardust HD and Resogun. This week they have launched their new game, Nex Machina (Death Machine), a game that mixes some classical gameplay, top down…

Ending | The Last Guardian (2016)

Some weeks ago I shared a certain moment of The Last Guardian because I felt it like a crucial moment in the game. In that post already commented that I was going to share also the ending. I’ve choose this day to publish it intentionally, because it’s the first time since 2009 that people won’t…

Classic | WipEout (1995)

WipEout was first released in 1995, being a launch title during European release of PlayStation. The game was developed and published by Psygnosis and was one the first recognizable franchises of the platform. Even if it was a very related to PlayStation since the very first moment, those days Psygnosis still has some independency, so…

Ending | The Last of Us: Left Behind (2014)

I already wrote about my feelings about The Last of Us ending and right now there’s little I can add. Since those lines, I’ve finished the game two more times and still gives me the same feelings. For me, it’s a masterpiece. The game was also a massive success so the question about a possible…

Gameplay | RiME (2017)

Last weeks have been a bit strange from a gaming point of view. I’ve had little time to play and I haven’t been feeling especially motivated to start some of my pending games. That also has been translated to blog’s content because even having some things already prepared, I couldn’t find the energy to put…

Ending | Uncharted 4: A Thief’s End (2016)

When I finished Uncharted 4: A Thief’s End one year ago, after one intense week, I was really happy. And that’s a lot saying. The conclusion of which probably is my favorite saga fulfilled all my expectations and made saying goodbye to those wonderful characters much less hard because I felt everything was perfectly wrapped….

Level | The Unfinished Swan (2012) – The King’s Dream

For some time I’ve found The Unfinished Swan closing credits / level one of the most imaginative I’ve played. I was always trying to find a moment to share it and that moment has arrived with the release of Giant Sparrow’s second game, What Remains of Edith Finch. But not exactly as I expected. From…

Gameplay | Polybius (2017)

I remember some crazy days during 1993-1994, with many new consoles trying to be the next big thing and replace Sega and Nintendo’s 16-bit machines. Few survived and one with the worse results was Atari’s Jaguar. The console was criticized for its limited games library, with many ports and not outstanding titles. From those first…

Moment | Uncharted 4: A Thief’s End (2017) – The Chase

June 16th 2015, 5:00 A.M. I wake up a bit earlier than usual, turn on my PC and go directly to Sony’s E3 conference stream. It’s still running on and soon I recognize Victor Sullivan’s voice while I see a jeep crossing what it looks like a city. I don’t want to see it, so…

Ending | INSIDE (2016)

When I finished INSIDE I had the same feeling from when I finished Playdead’s previous game, Limbo. I didn’t know what exactly happened, but all the way to that end I was fascinated and trying to progress through that strange and menacing world, for not clear reasons. Why was that child trying to break into…

Moment | Yakuza 0 (2015) – Dojima Family Fight

I already wrote a bit about Yakuza series in general and this game in particular in a recent post, so today’s is a bit short entry.  I still have to play this game and all the series more but as I said then, this game is, at heart, a beat ’em up and this moment…