Gameplay | Matterfall (2017)

As someone who loves classic arcade games, it’s great to have developers like Housemarque so active. Just a couple of months after releasing the really addictive and challenging Nex Machina, a new title has arrived. Following their trend and the game’s perspective, I was expecting something more like Outland, but I was wrong.  That’s not…

Gameplay | Hellblade: Senua’s Sacrifice (2017)

Hellblade was first announced 3 years ago during Gamescom. Introduced like an “independent AAA game” its development has been long and well documented, thanks to Ninja Theory open approach. At the beginning and knowing company’s previous titles (Heavenly Sword, Enslaved, DmC) seemed to be an action adventure with great focus on combat. The final result…

Gameplay | The Sexy Brutale (2017)

With all the great games released during last months, it’s easy to overlook some of them. In April,  Cavalier Game Studios and Tequila Works (the studio behind RiME), released The Sexy Brutale, a game that was very well received. I didn’t buy it on release, but I put it on my (long) “to buy” list….

Gameplay | Nex Machina (2017)

Next week is Super Stardust HD 10th Anniversary and during these 10 years Housemarque never disappointed me when I was looking for good arcade games, especially the already mentioned Super Stardust HD and Resogun. This week they have launched their new game, Nex Machina (Death Machine), a game that mixes some classical gameplay, top down…

Gameplay | RiME (2017)

Last weeks have been a bit strange from a gaming point of view. I’ve had little time to play and I haven’t been feeling especially motivated to start some of my pending games. That also has been translated to blog’s content because even having some things already prepared, I couldn’t find the energy to put…

Gameplay | Polybius (2017)

I remember some crazy days during 1993-1994, with many new consoles trying to be the next big thing and replace Sega and Nintendo’s 16-bit machines. Few survived and one with the worse results was Atari’s Jaguar. The console was criticized for its limited games library, with many ports and not outstanding titles. From those first…

Gameplay | Little Nightmares (2017)

After finishing Full Throttle and What Remains of Edith Finch, I continue playing more short (and delightful) games that have been released recently, which are the ones I’m enjoying more in my current mood. This time, Little Nightmares, the game developed by Tarsier Studios and released for multiple platforms past week. Tarsier Studios previous work…

Gameplay | What Remains of Edith Finch (2017)

Looking at other posts of this blog, it’s easy to see that I really enjoy light adventure games like The Vanishing of Ethan Carter, Everybody’s Gone to the Rapture, Virginia, pioneers like Gone Home (or Dear Esther, that I’ve played this year) or one of my favorite games of past year, Firewatch. I know that…

Gameplay | Wonder Boy: The Dragon’s Trap (2017)

After past week’s little “Wonder Boy / Monster Land” feature, it’s time to go a bit deeper into the most recognized title of the saga, Wonder Boy III: The Dragon’s Trap, developed by Westone and first released for Master System / Sega Mark III in 1989. The game starts recreating the ending of Wonder Boy…

Gameplay | Everything (2017)

First thing that comes to your mind when you see “Everything” for the first time is: What’s “Everything”? After playing more than an hour, still it’s a bit difficult to answer. The game is a creation by David OReilly, an Irish artist and filmmaker, mostly animated videos and short films. His first proper video game…

Gameplay | Disc Jam (2017)

Some weeks ago, while speaking about Neo Turf Masters, I mentioned another Neo Geo game, Windjammers, which is also seeing a re-release this year. Developed by classic company Data East and released in 1994 it was a fictional sports game, with some resemblances of table games like air hockey, where two players compete throwing a…

Classic | Neo Turf Masters (1996)

I obviously never had a Neo Geo, the console where you can play all the arcade games based on Neo Geo hardware at home but at a cost: more than 300 € for game, with inflation rate, it will be today’s 600 € more or less. I remember playing World Heroes 2 (loved character designs)…