Feature | The Art of Uncharted (2007-2017) – 10th Anniversary Special

Uncharted games have appeared so many times in this blog that I don’t know what to say. When I noticed that this year was the 10th Anniversary of the release of the first game, I started thinking about preparing something special. I’ve already shared moments, openings, galleries… but I suddenly had clear that there was…

Feature | Super Stardust HD 10th Anniversary

My story with Housemarque started in 2007 with a game called Super Stardust HD, but my gaming path already crossed close to them during the Amiga days. I can remember watching information about Stardust in magazines (developed by Bloodhouse) or ads of Elfmania developed by Terramarque. Soon after, in 1994, those two companies merged and…

Feature | Wonder Boy Saga

I’ve very fond memories of Wonder Boy. I also remember that those days we had a group of Master System owners and sharing games was usual. Thanks to that I played first three Wonder Boy games on Master System. Years later, I’ve discovered all the saga, another difficult one to follow between ports, renaming and European…

Feature | Art of Gravity Rush (2012/2015)

Gravity Rush was released for Vita in 2012 and was my first game along with Uncharted: The Golden Abyss.  Directed by Silent Hill and Siren creator Keiichiro Toyama (can’t believe he was born in 1978… directed Silent Hill with 20 years), the game presents the story of Kat, an amnesic girl that wakes up in…

Feature | Gaming Picks 2016 Recap

Can’t believe how fast this year has come to end. More or less, I’ve fulfilled my promise of being more focused on what I’m playing, numbers show that (more games finished and more playing time for each game I’ve played) and I expect to continue this trend next year. I still haven’t controlled my backlog,…

Feature | 10 Years of the Last Ridge Racer

Well, post’s title isnt’ completely true, but there never was (and, unfortunately never will) a true Ridge Racer 8 and next games of the franchise were big disappointments, with maybe the exception of 3DS release. I wasn’t thinking about writing about it or sharing some gameplay videos and didn’t notice its 10th Anniversary (and also, PS3’s)…

Feature | No Man’s Sky (Multi, 2016) – Logbook

Today I start this special feature about one of the most talked games of last years. Since the very first moment the game was announced in December 2013, I was immediately interested on it because, as I already commented many times, it was like the game I dreamt many years ago. I always wanted to…

Feature | Crash Team Racing (PS, 1999) – Tracks

Will Crash return tonight? Recently, the new Ratchet & Clank has had a great reception, with good reviews and solid sales. But it’s a different game compared to original Crash Bandicoot games. Some rumors point that Sony has got back licence from Activision and it’s bringing back Crash to a Sony platform. We will se. Today,…

Gaming Picks Pre-E3 2016 Feature

I had some real doubts about making this post. I like all the previous rumors, new spectacular announcements and even the ridiculous moments we always have. But to be honest, this is often just smoke and mirrors, with games announced too early, ambiguous “exclusives” and too much hyperbole for my personal tastes. I also I’m…

Feature | PS4 Loading Screens

I’m back after a break during which I finished Uncharted 4, an amazing game start to finish, but for now I’m not sharing any moment here. I decided to enjoy the first round just playing, no captures, no photo mode. I will share some moments later, probably next month because the game has some amazing…

Gaming Picks 2015 Recap

Another year comes to an end and here I am, trying to write my very personal gaming year recap. It has been a good year, even if I have had less time than usual to play game. Last months I tried to focus more on what I play and I hope to mantain the trend…