When I started Until Dawn I was thinking about sharing first minutes of the game (something I do a lot here… even if I don’t usually like watching this kind of videos xD), but I was feeling that wouldn’t give a correct impression of the game. Then, and because I was loving it and that’s the meaning of this blog, I was going to share some moments here, but couldn’t find the right moment / content to share. So, finally decided to write this post mostly about one of the best features of the games: choices, consequences and the magic of the first playthrough.
I knew very little about the game because of my intentional blackout (something I’m doing more and more with games, movies…), only that the game was a choice based adventure, with many points in common with slasher movies. I’m not going to detail every choice (because I can’t remember all of them), but it’s great to discover how some little ones have a certain influence (for example, giving or not a flare changes that characters fate).
[Note: because “reasons”, this post will be completed during following days, including a new video on October 31st. For now, “enjoy” this]
— Gaming Picks (@GamingPicks) October 3, 2015