Gameplay | Disc Jam (2017)

Some weeks ago, while speaking about Neo Turf Masters, I mentioned another Neo Geo game, Windjammers, which is also seeing a re-release this year. Developed by classic company Data East and released in 1994 it was a fictional sports game, with some resemblances of table games like air hockey, where two players compete throwing a…

Opening | Horizon: Zero Dawn (2017)

Two weeks ago I finished Gravity Rush 2 and had an amazing time with it. I still have to finish some side quests and can’t wait to play Raven Story’s free DLC later this month. Then, the following week I finished The Last Guardian, with a really emotional ending that left me a bit exhausted….

Moment | The Last Guardian (2016) – The Truth Behind Trico

I finished The Last Guardian yesterday, after stopping around halfway. Once I started playing again, couldn’t stop because the second part of the game is much more intense and emotional and wanted to know how was going to end. But today I’m not going to speak about the end, that’s a story for another post….

Classic | Neo Turf Masters (1996)

I obviously never had a Neo Geo, the console where you can play all the arcade games based on Neo Geo hardware at home but at a cost: more than 300 € for game, with inflation rate, it will be today’s 600 € more or less. I remember playing World Heroes 2 (loved character designs)…

Gameplay | Nioh (2017)

Short entry (for now). Just streamed the first minutes of Nioh, the new game by Team Ninja recently released. A game with a really long and problematic development that finally has arrived and surprised everyone because it’s great. The game has been polished thanks to its alfa and beta demos during past year. I tried…

Levels | Gravity Rush 2 (2017)

Gravity Rush 2 is the last game released by SIE Japan and if you have followed me a bit during last month, you’ll already know that I’m having a lot of fun with it. Directed by Keiichiro Toyama (Silent Hill, Siren), this sequel takes all that I loved in the first game and makes it…

Gameplay | Sky Force Anniversary (2015-2016)

I like to mix game genres, so apart from the big, often story heavy titles, I regularly play games with more arcade oriented gameplay. I grew up during 80s, so always liked classic genres, specially, shoot’em ups, and more specifically, vertical ones. Well, horizontal ones also have a special part on my gaming heart, but…

Gallery | ABZÛ (2016)

Short entry today and another gallery about one of the most beautiful games from past year, ABZÛ. Already wrote my impressions and uploaded a complete walkthrough here, so today I’m just sharing the captures I’ve just find while reviewing all my captures… and now I want to play it again. Hope you like it:

Gallery | Bound (2016)

I usually feel a bit unsecure about the content I share. It’s a bit ridiculous, because not many people watch or read what I publish, but I always try to share what I really want to share. Between the content I prepared but I felt that it was still incomplete, there was a gallery about…

Gameplay | Yakuza 0 Zero

I’m having a great time right now, playing some new releases combined with some titles from my backlog. There are so many promising games coming between January and April that I’ve to postpone some of them and focus in certain titles. That will also make maintaining blog publishing rhythm a bit more difficult, but I…

Feature | Art of Gravity Rush (2012/2015)

Gravity Rush was released for Vita in 2012 and was my first game along with Uncharted: The Golden Abyss.  Directed by Silent Hill and Siren creator Keiichiro Toyama (can’t believe he was born in 1978… directed Silent Hill with 20 years), the game presents the story of Kat, an amnesic girl that wakes up in…