Ending | Horizon: Zero Dawn (2017)

I was holding back this one a bit, thinking about sharing it around the end of the year when I plan to review the best games I’ve played during 2017. But this week I’m returning to Aloy’s world with the release of its expansion, The Frozen Wilds, so I decided to share it. I already…

Gameplay | Gran Turismo Sport (2017)

I’ve had some doubts about this post, so it has taken longer than expected. I can’t believe all the controversy around this game. Since it was announced it was clear (at least for me) that this was a new direction for Gran Turismo saga. After six main titles, plus PSP game and two prologues, the…

Gameplay | Hob (2017)

Hob is another little jewel released recently, probably a bit unnoticed because it has been released during very crowded weeks. Developed by Runic Games, developers behind Torchlight saga, Hob is an action-adventure game that takes place in a strange, dangerous and unknown world that, actually, gives little clues about it. That’s one of the key…

Classic | Blade Runner (1997)

Games based on movies have been usual during videogames history. As someone who started playing in the 80s, those days were full of licensed games, some better, some worse, which many of them I enjoyed. But for years, those game have been, with exceptions, not very well received, often watched as easy money grabs. Almost…

Music | Knack II (2017)

In my 2016 recap feature, I wrote that Knack was a surprise because I really had a great time playing it. After all the jokes and memes, I found a simple but satisfying action game and sometimes it’s just what I need. Even if I enjoyed it, I was caught by surprise when a sequel…

Gameplay | Everybody’s Golf (2017)

Everybody’s Golf (2017) is finally here and couldn’t be happier, because it’s one of the most enjoyable sagas out there (well, if you like golf games). This time, the development time has been a bit longer than usual, but Clap Hans isn’t a big developer and they were chasing some big changes for the game….

Music & Gallery | Hellblade: Senua’s Sacrifice (2017)

When I started playing Hellblade: Senua’s Sacrifice, my first intention was to use game’s Photo Mode as little as possible, trying to enjoy the game first without my usual constant interruptions xD. But the story and environments, specially in the second half of the game, were so intense that I clearly saw I wasn’t going…

Opening | Uncharted: The Lost Legacy (2017)

Here I go with an unscheduled post. Yes, I love Uncharted and it has appeared here many times, but for now I was thinking about just playing the new entry of the saga. One that started as a DLC of the last game. So, why I’m writing this or sharing the opening of the game?…

Gameplay | Matterfall (2017)

As someone who loves classic arcade games, it’s great to have developers like Housemarque so active. Just a couple of months after releasing the really addictive and challenging Nex Machina, a new title has arrived. Following their trend and the game’s perspective, I was expecting something more like Outland, but I was wrong.  That’s not…

Gameplay | Hellblade: Senua’s Sacrifice (2017)

Hellblade was first announced 3 years ago during Gamescom. Introduced like an “independent AAA game” its development has been long and well documented, thanks to Ninja Theory open approach. At the beginning and knowing company’s previous titles (Heavenly Sword, Enslaved, DmC) seemed to be an action adventure with great focus on combat. The final result…

Gallery | No Man’s Sky (2016)

One year ago, after a long wait, No Man’s Sky was released and immediately became one of the most controversial games in recent gaming story. Probably expectations were too high for such a small team, probably the promises of development team and, especially, Sean Murray, were unfulfilled. One of the main criticism were the non-existent…

Landscapes | WipEout Omega Collection (2017)

It has been too long since the last “Landscapes” post and that’s strange because is easily one of my favorites. I guess that making the videos takes more time than usually and my schedule is a bit tight lately. But with games like WipEout Omega Collection is relatively easy, thanks to pre-race introductions that are…